Devlog
Working notes from the build.
Aimed at people who'd rather read the working than the brochure.
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· 6 min read
50 levels of lights, and what they taught me
I ran the lighting audit against every Unreal sample project I could find. Here's what kept showing up.
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· 4 min read
Why I'm building PerfectPolaris
The job that made me write the first version of this in a weekend, and why I think every Unreal team has the same problem.
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