Features · v0.4 early access

Built around the parts of the job that drain the day.

Not a chat panel that hands you snippets. PerfectPolaris runs the work, shows you the diff, and waits for your sign-off.

For tech artists

Material work without the tedium

  • Bulk material instance generation from a base, with parameter overrides per instance.
  • Audit a folder of materials for missing parameters, parameter drift, or values outside expected ranges.
  • Generate procedural materials from a written description, with the parameter set you ask for.
  • Custom HLSL node authoring with a preview of inputs/outputs and shader complexity readout.
  • Texture audits across a project — power-of-two flags, sRGB miscoded, oversized for purpose, missing mipmaps.

For level designers

Scenes that hold up under review

  • Level audits for lighting (intensity, range, orphans, hidden actors), naming, and structural drift.
  • Mesh LOD audits — flag meshes without LODs, LOD0 too dense for purpose, missing collision.
  • Detection of orphaned actors, broken references, and assets sitting outside the project structure.
  • Quick-fix flows: review every change in a diff before it commits to your level.

For programmers and TDs

Tools you describe, the engine runs

  • Write a tool by describing it. PerfectPolaris drafts the Python, runs it against a copy of your data, and shows the diff.
  • Blueprint dependency audits — what calls what, what's circular, what's actually used.
  • Asset existence and reference checks across a project, with paths and counts.
  • Run arbitrary Python through the editor scripting API — read-only by default, write-mode opted in per call.

For producers and leads

Project health, on demand

  • Project-wide naming audits against your team's convention. Reports per-folder, per-asset-type.
  • Performance audits — material complexity, texture overhead, draw-call hot spots in a level.
  • Weekly summary of what was added, fixed, or changed in a project — useful for stand-ups and reviews.

Principles

Four rules I built it around.

01

Nothing happens without your sign-off

Every action that writes to your project shows you a diff first. You approve, then it runs. Read-only audits run freely.

02

It runs in the editor, not the cloud

The plugin uses Unreal's scripting API on your machine. Your project never leaves your machine. The AI calls happen separately and only see what the prompt sends.

03

You can read the Python it writes

Every generated tool is plain Python you can inspect, modify, and keep. PerfectPolaris is not a black box — it's a fast way to write the script you would have written yourself.

04

Your subscription unlocks the lot

No add-ons, no per-feature pricing, no surprise upgrades. The Solo tier and the Pro tier differ on seats and support, not on capability.

If it sounds like the assistant you've been waiting for, install it.